On November 5, 2017, another Game Developer Conference organized by Doctrina IT School took place in Fabrika.space in the downtown of Kharkiv, Ukraine. Program-Ace, an R&D company that enjoys educating young minds, was the main sponsor and featured speaker at the event. Doctrina IT School invited our professionals to share their knowledge and experience in game design, development, porting, and innovative technologies. Our speakers were wearing black T-shirts with Game-Ace's logo on it, our in-house game development division. Moreover, our company brought an entertaining element to the conference by demonstrating HoloLens. Yuri Sysoev, our Product Manager and acting Head of Art Department, talked about the ways of increasing KPIs (Key Performance Indicators) of your game with the help of App Store Optimization. He explained the main tricks of ASO that facilitates the game's performance and attract new players. Yuri's speech was focused not only on theoretical knowledge but the practical examples as well. Rodion Baskakov, a Game Designer at Program-Ace, explained the basics of reverse engineering. His speech was mainly focused on the conception of reverse engineering, its types, and how to make reverse engineering easier and less costly. Rodion's speech had a lot of best practices and techniques and powerful examples of reverse engineering.
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