Aviation and aerospace · VR training

VR training where technicians take a jet engine apart by hand

A VR simulator where trainees assemble and disassemble a detailed jet engine with their own hands, tracked by Leap Motion, so complex maintenance is practiced safely without a physical engine or travel.

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VR training where technicians take a jet engine apart by hand

Project snapshot

Industry
Aviation, aerospace and manufacturing
Services
Virtual training and simulation, VR development, Unreal Engine development
Platform
VR: Oculus Rift, HTC Vive, Oculus Quest
Technology
Unreal Engine 4, C++, Leap Motion SDK, 3ds Max
Team
3 specialists (PM, UE4 developer, 3D designer)

Overview

Program-Ace built a VR simulator where technicians assemble and disassemble a detailed jet engine with their own hands, so complex maintenance is practiced safely and repeatedly, with no physical engine and no travel.

The challenge

Training technicians on jet engine assembly is slow, costly, and tied to scarce physical engines, and putting a learner near real, expensive equipment carries risk. The client needed realistic, repeatable hands-on practice, in a VR environment comfortable enough to use without the vertigo that derails many VR training tools.

The solution

Program-Ace built a real-time VR simulator with a fully disassemblable jet engine and natural hand interaction.

A detailed 3D jet engine with individually disassemblable components.
Accurate hand tracking via Leap Motion, so trainees manipulate parts directly.
Freedom to move, rotate, and examine any component.
Unlimited assembly and disassembly scenarios.
A comfortable, vertigo-free environment for extended sessions.
Technology and approach

How we built it

The simulator runs in Unreal Engine 4 with a high-fidelity jet engine modeled down to individual parts. Leap Motion provides accurate hand tracking, so trainees grab and manipulate components directly rather than through controllers, keeping the practice close to the real task, with comfort prioritized to avoid vertigo across long sessions.
Unreal Engine 4
Unreal Engine 4
C++
C++
Leap Motion
Leap Motion
Oculus
Oculus
3ds Max
3ds Max

Results and value delivered

The simulator delivers realistic engine training without the engine, removing cost, travel, and risk.

Hands-on assembly practice that maps closely to the real maintenance task.
Unlimited, repeatable training with no physical engine, travel, or risk.
A comfortable, vertigo-free VR experience built for long sessions.
A scalable base, ready for Quest and added modules.
Why it works

Why VR training works

Up to 75%
Knowledge retention with VR training, versus 10 to 30% for lectures
30%
Average improvement in training retention reported by enterprises
30%
Reduction in error rates with VR-deployed training

Source: enterprise VR training studies, 2023 to 2024 (industry benchmark). [confirm before publishing]

Services and expertise used

Virtual training and simulation

Immersive simulators for safe, repeatable practice of complex tasks.

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Virtual reality development

Full VR builds for Oculus, HTC Vive, and Quest, with natural interaction.

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Unreal Engine development

Photoreal real-time 3D and accurate models for training fidelity.

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