Brand marketing · Virtual reality

A branded VR roller-coaster for PepsiCo Mirinda

Program-Ace built PepsiCo Mirinda a desktop VR experience where users ride a roller-coaster through a branded island and collect virtual cans, an immersive marketing activation for Oculus Rift.

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A branded VR roller-coaster for PepsiCo Mirinda

Project snapshot

Client
PepsiCo (Mirinda brand)
Industry
FMCG and brand marketing
Services
VR development, 3D modeling
Platform
Desktop VR (Oculus Rift)
Technology
Unity, Oculus SDK, C#, 3ds Max

Overview

Program-Ace built PepsiCo Mirinda brand a desktop VR activation where users ride a roller-coaster through a bright branded island and collect virtual Mirinda cans, controlling the experience with head movement on Oculus Rift in a booth setting.

The challenge

The activation had to be eye-catching and on-brand for an event booth, run smoothly across varying PC specs, and stay comfortable in VR, since a roller-coaster ride risks motion discomfort if performance drops.

The solution

Program-Ace built a comfortable, on-brand VR ride with simple head controls.

Three roller-coaster tracks through a branded island.
Head-movement controls for collecting Mirinda cans.
A bright, on-brand environment for the booth.
Performance tuning for comfort across PC specs.
Technology and approach

How we built it

Built in Unity with the Oculus SDK and C#, with art in 3ds Max, the experience runs on Oculus Rift and leans on careful performance tuning, since a VR roller-coaster only stays comfortable if the frame rate holds steady across the varied PCs an event booth has on hand.
Unity
Unity
Oculus SDK
Oculus SDK
C#
C#
3ds Max
3ds Max

Results and value delivered

The activation gave Mirinda a memorable, hands-on brand moment.

An immersive, on-brand VR experience for events.
Playful interaction through head-movement collecting.
Smooth, comfortable VR across mixed hardware.

Services and expertise used

Virtual reality development

Branded, comfortable VR experiences for events.

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3D visualization

On-brand 3D environments and assets.

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Custom game development

Interactive experiences built on game engines.

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