Training

Virtual reality training: use cases, examples, and cost

What is virtual reality training, where does it pay off, and what does it cost to build? This guide covers what VR training is, its requirements, the use cases and industry examples, the cost, and how to create a program for your team.

Oleg Fonarov
Founder & CEO at Program-Ace
Date
12 min read
Virtual reality training: use cases, examples, and cost

Virtual reality training puts employees inside a realistic 3D simulation where they practice real tasks, from operating machinery to emergency drills, safely and repeatedly. It cuts training cost and risk, speeds up skill retention, and lets people rehearse dangerous or expensive scenarios without real-world consequences. This guide covers what VR training is, its requirements, use cases, industry examples, cost, and how to build it.

Virtual reality (VR) is more than a tool for gaming. Businesses utilize more than half of the available headsets for non-commercial purposes. There is much to unpack here, and we will give you all the details about virtual reality training solutions.

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What is virtual reality training?

VR trining experience

Virtual reality-based training (VRT) refers to training programs that are accessed with the help of virtual reality technology. Virtual reality (VR) devices usually consist of a headset/goggles and accessories like controllers, additional sensors, and gloves. These devices are connected to a computer/smartphone/another electronic gadget, and when the whole system is working properly, users can see and interact with simulated objects and environments in 3D.

However, a VR training tool requires more than a headset. The other key component is software – a VR application that holds all the content and interactions of the experience. Most companies using virtual reality training develop this software in-house or find a partner to deliver a custom-made application.

What are VR training benefits?

Wherever a VR training application is deployed, it can benefit those who learn via the application and those who provide the software/hardware. Below are some key advantages of using VR for training:

  • Training in VR has no geographic or scheduling limitations. Virtual reality training simulations can be accessed virtually anywhere and at any time.
  • VR training reduces cost. Traditional educational programs require the participation and engagement of experienced specialists working with beginners, while VR training does not.
  • Virtual reality training eleminates safety risks. Some professions have a high level of danger, even during training phases. However, given the superb VR training effectiveness and safety profile, there is nearly no risk of real accidents.
  • Training in VR gives freedom and flexibility. A virtual app’s objects, environment, and scenarios can be modified with less effort than elements of a physical setting.
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Comparative analysis: VR training vs. Traditional educational methods

We can compare virtual reality training and traditional educational methods with the immersive experience of a 3D movie and the classic engagement of a theater play. Both have unique allure and effectiveness, yet they cater to different senses, preferences, and learning environments.

Traditional Training Methods have stood the test of time, offering a tried-and-true approach to learning. The direct interaction between instructor and learner, the tangible materials, and the immediate feedback loop creates an environment conducive to a wide range of learning styles.

Old-school training fosters interpersonal skills, adaptability, and a personal touch in education. They allow instructors to adjust their teaching strategies dynamically in response to the learners’ immediate needs. However, these methods can be resource-intensive, often requiring physical presence, which limits scalability and can incur significant costs regarding materials, space, and potential travel.

Virtual reality (VR) training, on the other hand, represents cutting edge of educational technology. It immerses learners in a fully controlled environment where every aspect of the experience can be designed to achieve specific learning outcomes. This immersive quality makes VR training particularly effective in scenarios too dangerous or impractical to replicate in real life, such as complex surgical procedures or handling hazardous materials.

Training in VR also offers unparalleled scalability and remote learning capabilities, transcending geographical barriers. However, the costs of developing and maintaining VR systems and the need for technical proficiency can be significant drawbacks. Additionally, the lack of personal interaction and potential technological limitations, such as the risk of VR-induced motion sickness, must be addressed.

Using our experience developing VR training solutions, we distinguished scenarios where each method will blossom the best.

Choose VR Training:

  • When training for high-risk tasks where safety is a concern.
  • In scenarios where creating real-life situations is impractical or expensive.
  • For technical training that benefits from visual and immersive experiences.
  • When targeting a geographically dispersed audience.

Select Traditional Training:

  • When interpersonal skills and direct human interaction are key learning outcomes.
  • In environments with limited access to advanced technology.
  • For subjects where adaptability and personalization by an instructor are key.
  • When cost constraints limit the feasibility of high-tech solutions.

At the same time, companies can combine both approaches. The blend of virtual reality training and traditional methods creates a versatile learning environment where trainees can refine their skills in an all-around manner.

Technological requirements for VR training

Have you ever wondered what creating a truly immersive virtual reality (VR) training experience takes? The magic of VR training lies not only in the software but also in a symphony of hardware components and technologies working smoothly together. Here’s a closer look at the essential elements of VR training:

VR Headsets. The gateway to virtual reality, VR headsets range from high-end devices like the Oculus Rift and HTC Vive, offering rich graphics and detailed immersion, to more accessible options like the Oculus Quest, which trades some graphical fidelity for wireless convenience. The choice of headset impacts not only the visual quality but also the overall user experience in the VR training program.

Motion Tracking Technology. Essential for creating a realistic and interactive virtual reality (VR) environment, motion tracking technology varies in complexity. Systems like the HTC Vive use external sensors for precise tracking, while others, like the Oculus Rift S, employ inside-out tracking with built-in cameras. This technology ensures that the movements of VR training participants are accurately mirrored in the virtual world, enhancing the sense of immersion.

Computing Power. The backbone of training in VR, computing power, determines the smoothness and complexity of the experience. High-end virtual reality (VR) setups require powerful PCs with advanced graphics cards and processors to handle detailed simulations. In contrast, standalone VR headsets have built-in computing capabilities suitable for less graphically intensive applications.

Software Platforms. Choosing software platforms, such as Unity or Unreal Engine, is key for developing VR training content. These platforms offer a range of tools for creating immersive and interactive 3D environments. The software must be compatible with the chosen virtual reality (VR) hardware and flexible enough to accommodate updates and modifications to the VR training content.

Audio Equipment. Immersive audio enhances the realism of VR training, with options ranging from built-in headset audio to external noise-canceling headphones. High-quality, spatial audio is key to a fully immersive experience, helping users of VR training programs feel like they are truly part of the virtual environment.

Input Devices. Interactivity in VR training is facilitated by input devices like handheld controllers, haptic gloves, or even full-body tracking suits. These devices vary in complexity and functionality, offering different levels of interaction, from simple button presses to detailed hand gesture recognition, key for a realistic and engaging training experience.

Psychological aspects of VR training

Training in VR is not only a technological frontier, but also a rich field for psychological exploration. Its profound impact on learning and cognition reshapes how we understand and interact with educational content. At the heart of VR training’s effectiveness is its ability to create a sense of presence, a feeling that one is truly ‘inside’ the virtual environment. This immersive quality fundamentally changes the learning experience.

When learners start their training in VR, they step into worlds where their cognitive processes are engaged in ways traditional classrooms seldom achieve. For instance, in VR training in the medical sector, students can perform surgical procedures in a hyper-realistic setting. This direct, experiential form of learning deepens their understanding and retention of complex medical procedures far more effectively than textbook study alone. The emotional connection forged in these VR training simulations, where a wrong decision could have ‘life-threatening’ consequences, even if only virtual, imprints lessons deeply in the learner’s psyche.

However, the psychological impact of VR training extends beyond enhanced engagement. It also includes the potential for side effects like VR-induced motion sickness, a discomfort arising from the disconnect between what the eyes see and the body feels. This dissonance can be jarring, pulling learners out of the experience and sometimes causing physical discomfort. For instance, pilots training on VR training flight simulators might experience nausea as their visual field whirls while their bodies remain stationary.

Another consideration of VR training is the risk of desensitization, particularly in fields like military or emergency response training. Repeated exposure to high-stress, virtual scenarios could, over time, dull a trainee’s emotional response to real-life emergencies. This desensitization could be a double-edged sword of training in VR, potentially beneficial in helping professionals maintain composure under pressure but also risky if it leads to underestimation of real-world dangers.

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Moreover, the immersive nature of VR training can sometimes lead to cognitive overload, especially for novices. Being bombarded with stimuli in a 360-degree virtual environment can overwhelm the senses, making it hard to focus on the learning objectives. This sensory overload can be counterproductive, leading to confusion rather than clarity VR training promises.

But do not let these challenges discourage you from adopting virtual reality training. With readiness to deal with possible issues and strong technical backup, you can use the full power of VR training within your company and set up effective and comprehensive interactive training courses.

VR training use cases

Virtual reality training for employees

Current VR trends for business show that workplace training remains one of the clearest enterprise use cases for virtual reality. Though companies must invest in the right hardware and software, many other costs and difficulties involved in employee education are removed or streamlined.

From a logistics viewpoint, companies don’t need to take employees to any special location to learn or provide them with working equipment. Instead, the workers are given everything they need in the VR training simulation, including a virtual reality trainer in some cases.

In terms of knowledge and skills, you can add the same information, text, and exercises in the VR training simulation as you could in a classroom setting and much more because 3D modeling allows you to create objects, settings, and scenarios that would not be feasible in real life.

Aircraft Engine Training in VR

Program-Ace developed this VR training application for HTC Vive and Oculus Rift devices. It is mainly targeted towards engineers and technicians who work with Rolls Royce jet engines and need to know their configuration intimately.

This application places employees in a room with a detailed 3D aircraft engine model. They can easily disassemble and assemble it with controllers, learning where each part goes and how it should be added/removed.

This form of corporate VR training gives employees the usual benefits of handling an engine without physical challenges and limitations.

Video

Virtual reality training for clients/users

Many enterprises develop training applications with profit in mind, offering them to other businesses or consumers as a SaaS platform or paid app.

Apps geared towards educating everyday consumers are usually made available on the digital marketplaces of VR headset makers, where people who already own the hardware make the most of it by trying games and practical apps.

As for cases when the VR training app is meant for another business, the development is usually tailored to the business processes of that company and often just adapts an existing training program into a new digital medium.

Of course, some enterprises develop VR training software that can be used by numerous companies in a particular industry, even if they have different ways of doing things.

Hand Rehabilitation Training in VR

Our company developed this solution for a major medical provider in the U.S., but its universal functionality makes it a helpful tool for numerous hospitals and treatment programs.

This VR training experience is geared towards patients going through hand rehabilitation. If they have lost some movement capability, they can put on the VR headset and gloves and learn to restore movement with the help of a virtual trainer.

Their progress is recorded through exercises they try to complete with the gloves. At the same time, the digital assistant provides instructions and guidance, shifting the difficulty of the tasks up as patients improve.

Using VR for rehabilitation, this solution can easily replace visits to the doctor and lets patients heal at their own pace and in comfortable conditions.

Video

Industry examples of virtual reality training

Virtual reality (VR) has permeated most industries already so we can find plenty of examples of enterprises in different fields using it for educational purposes. Let’s examine some of these notable uses of VR training:

VR training in sport

Helping athletes learn proper technique and grasp the physics of their chosen sport.

VR training in medicine

Medical practitioners can prepare for surgery, care, and even emergency procedures with a digital aid.

VR training in construction

Improving collaboration between construction workers and preparing them for operations in potentially-hazardous areas.

VR training in manufacturing

Manufacturing experts are using VR for test fixes and changes on the production line.

VR training in HR

Learning proper etiquette and helpful responses to difficult conversations with workers.

VR training in aviation

Using VR for flight simulators allows to upgrade them with many new features and interactions.

VR training in customer service

Management training in VR helps CS representatives develop key soft skills for customer service.

VR training in the military

Military personnel are using VR for numerous combat simulations to prepare for various situations on the battlefield.

VR training in law enforcement

Giving officers a better understanding of different crimes and how to apprehend criminals.

VR safety training

Demonstrating proper safety procedures to workers without putting them at risk.

And more

VR training can be found in practically every industry. You can find out more in our guide to immersive training.

How much does virtual reality training cost?

Virtual Reality Training Development by Program-Ace

Most virtual reality training app development cycles add up to $50K-$1M in costs, depending on the project’s scope. These figures are high mostly due to the labor cost – you will usually need multiple developers, 3D modelers, QA testers, and other experts working on the project for months before it reaches completion, and these professions are notoriously high-paying.

In addition, you will probably have to buy headsets for the people who test (and eventually use) your VR training application and licensing fees for software used during development. Most leading headsets cost between $400 and $700, though there are big differences in specs. For more information, check out our comparison of top VR headsets for development.

If virtual reality (VR) hardware and development costs are more than you care to invest, you can also consider the sister technology of VR – augmented reality. These apps require less coding and 3D assets and are much more accessible, running on most smartphones. If this option interests you, check out our augmented reality training field review.

How to create VR training for your enterprise

Have you made up your mind about creating your own immersive virtual reality training program? Using VR for employee education, intership or other activies opens a new dimension of opportunities, but first, you need consider the technical aspects.

The process can be an uphill climb for companies that accept this challenge for the first time. You need to gather the learning materials and scenarios that will be part of the VR training experience and some coding experience to develop your application on one of the major platforms (like Unity or Unreal Engine).

Naturally, you can hire a team of developers from virtual reality training companies to handle the process. You must evaluate their experience and portfolio and check the type of platforms they develop to ensure they are compatible with your needs.

Program-Ace is a company that knows how to make training in VR effective. We have over 26 years of experience developing custom VR training applications and other services like 3D modeling, game production, and design with VR/MR/AR.

If you reach out to us and share a few details about your virtual reality training, we will be pleased to give it a decisive push forward, even if it means we must create a virtual training environment from the ground up.

Frequently asked questions

VR training, answered

Virtual reality training uses a headset to place a learner inside a realistic 3D simulation where they practice a real task, operating equipment, handling an emergency, or following a procedure, in a safe, repeatable environment. Instead of watching or reading, the trainee does the task with their hands and body, which is why skills learned this way tend to stick.

VR training improves retention, cuts risk, and scales cheaply once built. Learners remember more because they practice by doing rather than watching; dangerous or costly scenarios can be rehearsed with zero real-world consequence; and the same simulation runs for one trainee or thousands without extra instructors, travel, or equipment wear. Program-Ace has built these programs for industrial and safety-critical work since the early days of enterprise VR.

VR training is widely used where mistakes are expensive or dangerous:

  • manufacturing and energy, for machinery and hazardous procedures;
  • healthcare, for surgical and clinical practice;
  • military and defense, for mission and equipment drills;
  • oil and gas, for offshore and emergency scenarios;
  • retail and corporate, for soft-skills and onboarding.

The common thread is a task best learned by doing, where the real thing is risky, costly, or hard to arrange. Our oil and gas VR training work is one example.

A VR training app typically ranges from about $50K to $1M depending on scope. The cost is driven mainly by labor: developers, 3D modelers, and QA work for months, and higher fidelity or more complex interactions push the figure up. Building one core scenario first, proving the return, then expanding is the most cost-effective route.

Yes, VR training is effective because it uses active, hands-on practice, which raises retention compared with passive video or classroom methods, and it lets people repeat high-stakes scenarios safely until they get them right. The gains are clearest for physical, procedural, and safety-critical tasks, where doing beats reading every time.

Yes, Program-Ace has developed VR training and simulation as part of 900+ projects since 1992, across manufacturing, energy, and safety-critical work. A practical starting point is one high-value scenario, such as a hazardous procedure or a hard-to-schedule drill, which we build, validate on real headsets, then scale. See our VR workplace training overview for more.

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