Manufacturing · VR skills training

VR tool training where torque and resistance feel real

Program-Ace built a Meta Quest VR trainer that simulates screwdriver physics, speed, torque, and material resistance, so workers practice tool handling hands-free of real-world risk.

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VR tool training where torque and resistance feel real

Project snapshot

Industry
Manufacturing, repair, and vocational training
Services
VR training development, real-time 3D
Platform
Meta Quest (standalone VR)
Technology
Unity, custom physics, hand tracking, 3D modeling

Overview

Program-Ace built a standalone Meta Quest VR trainer that simulates a screwdriver realistically, modeling speed, torque, and material resistance, so workers practice correct tool handling through guided, hands-on steps without the safety risk of real tools.

The challenge

Training with real screwdrivers carries injury risk and limits how often people can practice. The trainer had to reproduce real tool behavior, speed, torque, and how a fastener bites into different materials, while staying usable for learners at very different skill levels.

The solution

Program-Ace built a physics-accurate VR trainer optimized for standalone Quest.

Precision physics modeling real screwdriver behavior.
Step-by-step guided training paths.
Material feedback with varying resistance levels.
Optimized standalone deployment on Meta Quest.
Customizable modules for different skill levels.
Technology and approach

How we built it

Built in Unity with custom physics and hand tracking, the trainer runs standalone on Meta Quest and models how a screwdriver behaves against different materials, so the resistance a learner feels in VR matches what the real tool would do, with no PC tether and no real-world hazard.
Unity
Unity

Results and value delivered

The trainer made tool practice safe, repeatable, and scalable.

Risk-free practice that removes injury exposure.
Better understanding of tool and material interaction.
Stronger skill retention and engagement.
Scalable training that cuts equipment cost and downtime.

Services and expertise used

Virtual training and simulation

Hands-on VR practice for high-risk or high-cost tasks.

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Virtual reality development

Standalone VR apps with hand tracking and real physics.

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Manufacturing industry

VR skills training and digital twins for the floor.

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Years on the market
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Projects delivered
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